For extended combat scenarios it is recommended that you bring materials for synthesizing more ammunition. We recommend carrying at least a few of the most important synths for each fight, nothing is more frustrating than having to leave a potential kill because you ran out of ammo.
Solo Hydra will require at least 2-3 full Gauss synths.
Access the synthesis panel on the in-game UI through the following steps:
Right Panel > Inventory > Second Last Menu > Synthesis Panel
Heatsinks are critical for reducing your ship's temperature to safe ranges while firing extended gauss volleys or avoiding damage with cold tactics.
We recommend only using Basic heatsink synths as there is no useful benefit to standard or premium.
2x Basic Conductors
2x Heat Conduction Wiring
Remote Release Flak
Required to deal with Thargon swarms, expect to use a few synths for Basilisk and higher fights.
We recommend only using Basic Flak synths as there is no tangible benefit to standard or premium.
Guardian Gauss Cannons
Guardian Gauss Cannons are currently the most effective AX weapon and due to their low ammo total we recommend carrying a few synths for solo Medusa and higher.
Premium Gauss Synths are strongly recommended for Hydra variant Interceptors.
2x Focus Crystals
2x Guardian Power Conduit
4x Guardian Wreckage Components
Standard (+15% dmg)
3x Heat Resistant Ceramics
3x Guardian Sentinel Weapon Parts
4x Guardian Power Conduits
5x Focus Crystals
Premium (+30% dmg)
6x Filament Composites
6x Guardian Technology Components
10x Focus Crystals
For the maximum possible Premium Gauss synths you will need:
200x Focus Crystals
120x Filament Composites
120x Guardian Tech Components
For repairs and decontamination limpets.
In longer fights, you will need to refill your AFMU multiple times to keep your Module Reinforcements and other modules at full integrity.
We recommend only using Basic AFM refills as there is no useful benefit to standard or premium.